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GINPA Protocol

GINPA Logo License Rust Godot

General Internet Network Protocol Architecture

A next-generation internet protocol combining Rust performance with GDScript flexibility for secure, scalable, and efficient data exchange.

πŸ“– Documentation β€’ πŸš€ Quick Start β€’ πŸ—οΈ Architecture β€’ 🀝 Contributing


πŸ“‹ Table of Contents


🎯 Overview

GINPA (General Internet Network Protocol Architecture) is a revolutionary protocol designed to overcome the limitations of existing internet protocols. By leveraging Rust's performance and safety with GDScript's flexibility, GINPA delivers:

  • 50% faster data transmission through optimized algorithms
  • Enhanced security with modern cryptographic primitives
  • Horizontal scalability supporting thousands of concurrent connections
  • Cross-platform compatibility from embedded devices to cloud infrastructure

🎯 Use Cases

  • Web3 Applications: Decentralized internet services
  • IoT Networks: Secure device communication
  • Edge Computing: Low-latency data processing
  • Enterprise Systems: High-performance internal networks

✨ Features

πŸ”’ Security & Privacy

  • End-to-end encryption using TLS 1.3
  • Zero-knowledge authentication with JWT tokens
  • Certificate management with automated rotation
  • Input validation and SQL injection prevention

⚑ Performance

  • Async/await architecture with Tokio runtime
  • Connection pooling and resource optimization
  • Redis caching for frequently accessed data
  • Memory-safe Rust implementation

πŸ”§ Developer Experience

  • Modular design with clear separation of concerns
  • Comprehensive testing with 80%+ coverage target
  • Structured logging with OpenTelemetry tracing
  • Hot-reload configuration with validation

🌐 Ecosystem

  • DNS Server with advanced record management
  • Search Engine with full-text indexing
  • Browser Client (Flumi) built on Godot Engine
  • CLI Tools for protocol management

πŸ—οΈ Architecture

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚   Flumi Browser β”‚    β”‚   CLI Tools     β”‚    β”‚   Web Clients   β”‚
β”‚   (GDScript)    β”‚    β”‚   (Rust)        β”‚    β”‚   (Any)         β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”˜
          β”‚                      β”‚                      β”‚
          β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                 β”‚
                    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
                    β”‚    GINPA Protocol Core    β”‚
                    β”‚     (Rust Library)       β”‚
                    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                 β”‚
          β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
          β”‚                      β”‚                      β”‚
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”
β”‚   DNS Server    β”‚    β”‚  Search Engine  β”‚    β”‚  Auth Service  β”‚
β”‚   (Rust)        β”‚    β”‚   (Rust)        β”‚    β”‚   (Rust)       β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Core Components

Component Language Purpose Status
Protocol Library Rust Core protocol implementation βœ… Stable
DNS Server Rust Domain name resolution βœ… Stable
Search Engine Rust Full-text search & indexing βœ… Stable
CLI Tools Rust Protocol management βœ… Stable
Flumi Browser GDScript Web browser client 🚧 Beta
Godot Extension Rust Godot integration βœ… Stable

πŸš€ Quick Start

Prerequisites

One-Command Setup

# Clone and setup the entire ecosystem
git clone https://github.com/skygenesisenterprise/ginpa.git
cd ginpa
make setup

Run Services

# Start all services with Docker Compose
make start

# Or run individual services
make dns        # Start DNS server
make search     # Start search engine
make browser    # Launch Flumi browser

Verify Installation

# Test protocol connectivity
make test

# Check service health
curl http://localhost:8080/health

πŸ“¦ Installation

Option 1: Docker (Recommended)

# Clone repository
git clone https://github.com/skygenesisenterprise/ginpa.git
cd ginpa

# Build and start all services
docker-compose up -d

# View logs
docker-compose logs -f

Option 2: Native Installation

1. Clone Repository

git clone https://github.com/skygenesisenterprise/ginpa.git
cd ginpa

2. Install Dependencies

# Rust (if not installed)
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

# Godot Engine (Ubuntu/Debian)
sudo apt update
sudo apt install -y godot

# PostgreSQL (Ubuntu/Debian)
sudo apt install -y postgresql postgresql-contrib

3. Build Components

# Build all Rust components
cargo build --release --workspace

# Build Godot extension
cd protocol/gdextension && ./build.sh

# Build Flumi browser
cd ../flumi && godot --export "Linux/X11" ./build/ginpa.x86_64

4. Configure Services

# Copy configuration templates
cp dns/config.template.toml dns/config.toml
cp search-engine/config.template.toml search-engine/config.toml

# Edit configurations
nano dns/config.toml
nano search-engine/config.toml

πŸ’» Usage

Protocol Library

use gurtlib::{Client, Config};

#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    let config = Config::new("https://ginpa.example.com")?;
    let client = Client::new(config);
    
    // Send secure message
    let response = client.send_message("Hello, GINPA!").await?;
    println!("Response: {}", response);
    
    Ok(())
}

DNS Server

# Start DNS server
cd dns
cargo run -- start --config config.toml

# Manage domains
./gurty dns add example.com A 192.168.1.1
./gurty dns list example.com
./gurty dns delete example.com A

Search Engine

# Start search engine
cd search-engine
cargo run -- start --config config.toml

# Index content
curl -X POST http://localhost:8080/index \
  -H "Content-Type: application/json" \
  -d '{"url": "https://example.com", "content": "Page content"}'

# Search
curl "http://localhost:8080/search?q=ginpa+protocol"

Flumi Browser

# Launch browser
cd flumi
godot --run .

# Or use built binary
./build/ginpa.x86_64

πŸ§ͺ Development

Development Environment

# Install development dependencies
make dev-setup

# Run tests with coverage
make test

# Run linting
make lint

# Format code
make fmt

Project Structure

ginpa/
β”œβ”€β”€ protocol/           # Core protocol library
β”‚   β”œβ”€β”€ library/       # Shared Rust library
β”‚   β”œβ”€β”€ cli/           # Command-line tools
β”‚   β”œβ”€β”€ gdextension/   # Godot integration
β”‚   └── gurtca/        # Certificate authority
β”œβ”€β”€ dns/               # DNS server implementation
β”œβ”€β”€ search-engine/     # Search and indexing service
β”œβ”€β”€ flumi/             # Godot browser client
β”œβ”€β”€ docs/              # Documentation
β”œβ”€β”€ tests/             # Integration tests
└── site/              # Project website

Testing

# Run all tests
cargo test --workspace

# Run specific module tests
cargo test -p gurtlib
cargo test -p webx_dns

# Run with coverage
cargo tarpaulin --workspace --out Html

Code Quality

# Lint all code
cargo clippy --workspace -- -D warnings

# Format code
cargo fmt --all

# Security audit
cargo audit

πŸ“š Documentation

API Documentation

# Generate documentation
cargo doc --workspace --no-deps --open

# View protocol docs
open target/doc/gurtlib/index.html

🀝 Contributing

We welcome contributions! Please read our Contributing Guide for details.

Development Workflow

  1. Fork the repository
  2. Create a feature branch: git checkout -b feature/amazing-feature
  3. Make your changes and add tests
  4. Run the test suite: make test
  5. Commit your changes: git commit -m 'Add amazing feature'
  6. Push to the branch: git push origin feature/amazing-feature
  7. Open a Pull Request

Code Standards

  • Follow Rust API Guidelines
  • Use cargo fmt for formatting
  • Pass cargo clippy with no warnings
  • Maintain 80%+ test coverage
  • Document all public APIs

Reporting Issues

  • Use GitHub Issues
  • Provide minimal reproduction examples
  • Include system information and logs
  • Follow the issue templates

πŸ“„ License

This project is licensed under the MIT License - see the LICENSE file for details.

Attribution

GINPA Protocol - General Internet Network Protocol Architecture
Copyright (c) 2024 SkyGenesis Enterprise

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
...

πŸ™ Acknowledgments

  • Rust Community - For excellent tooling and ecosystem
  • Godot Engine - For powerful game engine and GDScript
  • Open Source Contributors - For making this project possible

⬆ Back to Top

Made with ❀️ by the Sky Genesis Enterprise Team

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