Attempted Bugfix in GameRuleLogic.kt #435
Open
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Besteht alle Tests aber funktioniert nicht als build
Bug: movementDistance errechnet falsche Distanz für LastMove-Züge, da er den Piranha der gezogen wurde doppelt zählt (Am Anfang (Leeres Feld, weil neues Board -> Fehler) und dann nochmal, wenn er über die anderen Felder iteriert.
@TomekRD