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Patterns
Mark Blackburn edited this page Sep 9, 2018
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A topical list of patterns for Systems Engineering. Pattern names displayed in red have not yet been documented.
- Functional decomposition
- Functional-Allocation: Component performs Function
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Constraints
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Objectives
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Refinement
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Derivation
- Structural-Composition: Component contains Component
- Interface-Definition: Component presents Interface
- Interconnection: Junction joins Interface
- Foundational Abstractions: Things such as Graph Theory, Cut Sets and Transitive Closure may also fit into this area that needs to be elaborates.
- Tree-Pattern
- Example Patterns from JPL IMCE
- Amino Acid Pattern
- A distributed network consisting of an arbitrary collection of ordinary nodes together with nodes, which I will call routers. Each node is reachable through at least one collection of router.
- One can define a Mission context as a pattern. The mission context has a terrain, weather, laws of physics, and one or more systems of interest. A system such as a satellite and ground system may be distributed.
- Ontology Design Patterns for Semantic Web Content
- Towards a simple but useful ontology design pattern representation language