Add BotAddAvoidSpot and export via bot interface #210
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Motivation
BotAddAvoidSpotAPI to match the Quake III/Parity matrix requirement and restore avoid-spot lifecycle behavior.AVOID_CLEARsemantics and radius/type behavior so move logic can clear or append avoid spots as in the original implementation.Description
void BotAddAvoidSpot(int movestate, vec3_t origin, float radius, int type);tosrc/botlib/ai_move/bot_move.h.BotAddAvoidSpotinsrc/botlib/ai_move/bot_move.cwith a commented header and logic to clear onAVOID_CLEAR, append untilMAX_AVOIDSPOTS, and storeorigin,radius, andtype.BotInterface_BotAddAvoidSpotinsrc/botlib/interface/bot_interface.cand export it viaexportTable.BotAddAvoidSpotso the function is exposed through the bot API.src/q2bridge/botlib.hto include theBotAddAvoidSpotfunction pointer in the bridge/export struct.Testing
Codex Task