This bot uses games that I've played as an openening book. These games can be found in the data folder for the respective color. A Negamax search algorithm with a depth of 3 is figuring out everything else. In combination with the Piece-Square table from sunfish , this still results in a rather weak bot, but it was fun to implement nonetheless. Also I'm waiting for the lovely people of Maia Chess to release their newest paper and code , which describe the process of creating a Neural Network that can be indiviualized for different players.
Of course special thanks to ShailChoksi and their lichess-bot.
(As you can see, it does quite a lot of mistakes)