Various tests and experiments within Unity Also partially a personal learning tool for using Github/SourceTree!
Current scripts: +Logger.cs - No implementation currently, but hoping to expand to a grand upgraded logging tool to use within Unity games to investigate crashes. +AudioAnalyzer.cs - Experimenting with Unity's AudioClip structure and seeing what kind of data can be extracted to use within potential future projects. +DebugManager.cs - Early first pass at creating a debug button with Unity's OnGUI system to change various values within a game.