Releases: user-grinch/Project-Props
Project Props 3.2.1
- all reported positioning bugs fixed
- minor file structure bugs fixed
- one model updated
- better Sidewalk Weeds Compatibility
- readme update, more stable settings
Project Props 3.2
Changelog:
- Fixed object.dat compatibility - Fastlaoder no more needed!
- Better Urbanize and BDL compatibility
- Fixed flickering weeds
- Better FLA settings for the ultimate stability, please read updated readme. Now we can place even millions of props on the map without stability issues. And all Project 2dfx settings are 100% compatible.
- Many positioning fixes by Reaper, supported by community (thank you all for reporting bugs)
- All textures of new props sourced from GTA V replaced by OG proper textures.
- Some model fixes
- Few community maps, which were disabled before due to the stability issues, are now enabled by default.
- Deleted all not fitting props from GTA V
- Added new community mappings by Marchewa99XD
- Procedural trash optimizations, compatibility with Sidewalk Weeds
Project Props 3.1.6
Project Props 3.1.5
- Fixed multiple positioning bugs (by ReaperM60)
- Disabled Residual Objects by default to prevent crashes - this feature needs a full rewrite
Thanks to everyone who downloaded the mod and reported bugs!
Please, completely delete Project Props 3 before installation of this build.
Project Props 3.1.4
- Fixed lamppost interfering with opening cutscenes
- Restored vines at Ganton Bridge and Railway Bridge (previously removed by mistake)
- Fixed multiple lighting issues near LSPD
- Fixed floating lampposts
- Fixed floating wrecked car near Big Smoke's house
- Added & fixed Reaper's IPL
- Added a new door
- Fixed softlock in Los Desperados mission: fences blocked Cesar and his gang; added doors to allow entry
- Updated Lanldsd - More Vegetation.ipl and Lanldsd - More Vegetation - props.ipl: Added some new props, Removed conflicts
- Additional weed fixes
- Procedural object optimizations: more balanced trash distribution (may improve FPS on weaker PCs)
- Additional rubbish positioning fixes
Project Props 3.1.3
Better spawn of Residual Objects (run over a lamp post to see)
Fence on the desert fix
Project Props 3.1.2
Fixed crash related to Fastloader
Project Props 3.1.1 Community
Project Props 3.1.1 Community Hotfix
What’s new
- Re-added ProjectProps.asi (Windows security tools mistakenly flagged and removed it in the previous release).
- Renamed main folder from
Project Props 3.1 Community→Project Props 3 Community- This change is required because Fastloader currently ignores any folder name containing a dot (
.). - This will be fixed properly in the next Fastloader update.
- This change is required because Fastloader currently ignores any folder name containing a dot (
Notes
If you already installed the previous version:
- Make sure you have
ProjectProps.asiin yourscriptsfolder. - Rename the mod folder to
Project Props 3 Community.
Thank you for reporting issues so quickly – your feedback keeps the project alive and stable!
Project Props 3.1 Community
Changelog – Project Props 3.1 Community
-
Reorganized mod folder structure - Modularity
⚠️ Make sure to completely remove version 3.0 before installing.⚠️
You can now disable (delete) any of the main subfolders if you experience issues. Other parts of the mod will still work. -
Complete overhaul and expansion of the procedural spawn system
Added several new objects and areas. All garbage props are now fully procedural! -
New procedural details
- Weeds and small stones
- Seashells on beaches
- Cigarette butts and other small litter
-
Optimization improvements
- Reduced overall mod size by ~25%
- Texture optimizations for better performance
-
Cleanup
- Removed unnecessary files
- Fixed multiple issues with object spawns
-
Compatibility
- Restored support for Hangout Mod
- Default compatibility with Urbanize
(Note: our mailboxes, hydrants, and parking meters are worth to enable over Urbanize)
Project Props 3 Community
Project Props 3 Community
This is the first official community release of Project Props, rebuilt on top of the legendary 2.2–2.3 versions
Features
- Text IPLs are back (comparing to the 2.3)
- New special loader created: FastLoader for open/modular structure
- Zero conflicts with other
.datmods (e.g. Proper Fixes, Combat FX Update) - ProjectProps.asi fixes and optimizations
- Many, many mapping fixes thanks to the community effort
- Many, many added props thanks to the talented mappers
- Weeds highly optimized thanks
- Rubbish as lightweight procedural objects
- Urbanize compatibility
Our team:
Grinch_, Zeneric, matslick, james harlet, CatchyKetchup, Reaper, LandoF, Damix
