A cross-platform GUI launcher for OpenGothic, the open-source Gothic game engine reimplementation.
- Game Management: Automatically discovers and lists Gothic mods from your Gothic installation
- Separation of save game files: Uses the operating systems default application path for save game files, separating them based on modifications.
- Launch Options: Configure various OpenGothic parameters including:
- Window/Fullscreen mode
- Ray tracing and global illumination
- Marvin mode (developer console)
- FXAA anti-aliasing levels
- Virtual shadowmaps and meshlets
- Multi-Version Support: Compatible with Gothic 1, Gothic 2 Classic, and Gothic 2 Night of the Raven
- Cross-Platform: Works on Windows, Linux, and macOS
- OpenGothic engine
- Original Gothic game files
- CMake 3.16 or higher
- C++17 compatible compiler . wxWidgets
sudo apt-get install -y libwxgtk3.2-devbrew install wxwidgetsvcpkg installgit clone <repository-url>
cd OpenGothicStarter
cmake --build .
cmake -DCMAKE_BUILD_TYPE=Debug -B build
make -C build- First Launch: Run the application and click "Settings"
- Configure Paths:
- OpenGothic executable: Point to your OpenGothic binary
- Gothic directory: Point to your Gothic game installation
- Game version: Select your Gothic version
- Install Mods: Place mod
.inifiles in yourGothic/system/directory
- Select Mod: Choose a mod from the list (or leave empty for vanilla)
- Configure Options: Use checkboxes and sliders to set launch parameters
- Start Game: Click "Start Game" or double-click a mod entry
The launcher automatically scans your Gothic/system/ directory for .ini
files with [INFO] and [FILES] sections, displaying them as available mods
with their titles and icons.