Skip to content

Conversation

@toji
Copy link
Contributor

@toji toji commented Nov 13, 2025

Non-destructive variant of #5 that adds the ability to use fragment shaders as an option (for purposes of power consumption comparisons) while keeping the ability to use compute shaders.

@kenrussell
Copy link

Hi Intel colleagues, could we please merge this PR if it doesn't regress any functionality? Thanks.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants