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@TheBrokenRail
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Wouldn't this cause issues if a Chunk consists of multiple LevelChunks?

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Wouldn't this cause issues if a Chunk consists of multiple LevelChunks?

No, the region only encompasses one LevelChunk

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@BrentDaMage BrentDaMage left a comment

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Please comment out t

{
for (tp.x = min.x; tp.x < max.x; tp.x++)
{
TileID tile = region.getTile(tp);
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Please comment out line 158 instead of removing it, then put comment above explaining why this change was made. In the event of a regression way down the line, it will make this easier to find.

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3 participants